I'm sorry my man, but there is nothing more frustrating than beating a level on accident then being unable to recreate the effect. I've beaten -1 twice without knowing exactly how I did it. Maybe a hundred experimental deaths later and absolutely no response. The worst part is that I beat -2 without knowing exactly what I did, either.
My point is that your game reduced itself to some idiotic trial and error crap that feels broken. Is it actually broken? I'm sure you don't believe so, since you know where to stand, and what to do specifically, but if there are specifics required that AREN'T detailed in your one-word level hint, how are we supposed to glean them, are we supposed to hump every pixel in the map?
Excessive trial and error is player abuse. I have a job and responsibilities, and I dont have time to rub my dick on every tile in the game. Only greasy layabout teenagers have that kind of time.
Your game started out neat and exciting, then the design got too arbitrary, and I ran out of time to play it. However, I always have enough time to write lengthy reviews to call you an asshole for making something that attempted to waste my time and piss me off.